work in progress
these games are my current projects, which are in the beginning phases and
will be also collaborations with other students and/or friends of mine.
analog games
New Blood Awards 2018
Briefing by Hasbro + in collaboration with Big Potato
"Your mission is to find a forgotten old or traditional game and reinvent or reimagine it for a new audience and a new age. Create something relevant to adults looking for a fun, fast party game: aim for 2+ people, 2 minutes to learn and 30 minutes to play."
I didn't attend the Awards! I just designed this game for my BA.
character design
Tim E. River, the man who is the CTO (Chief Temporal Officer) of the local Time Inc. is the only true god of time. Despite his strict and often domineering way of maintaining control, which places great value on decency, he is a rather merciful god. His great weakness for gold also led him to always have an open ear for those who wanted to give him even an ounce of the precious metal.
A weakness so great, in fact, that he was happy to ignore larger and more lavish offerings in favour of a donation that included gold.Tim has a heart of gold, in the truest sense of the word.
This "weakness" also caused his irises to turn gold over the eons and at some point his pupils turned like cogwheels in a clock. Not only can he rival Michelangelo's "David" with his perfect physique and marble skin, but his charm and charisma also attract the interest of the ladies.
With his full height of 5 metres, Tim is not suited to moving unseen and inconspicuously in the human world. In order to ensure this at least to some extent, he scales down to a more realistic height of 1.90 metres. He almost always appears in a suit and wears it with appropriate dignity.
A pin from his company and gold watch-shaped cufflinks are also part of his style, and because he knows the whole world and has experienced all its rituals and cultures, it was not difficult for him to find the perfect weapon for (possible) combat. A golden katana was his first and favourite choice.
Cloudia, 15 years old, 1.45 metres tall.
Weight: - A dark cloud looms over the questioner and a bolt of lightning strikes him.
Skills: Cloud and weather manipulation (humidity)
Character traits: dreamy, playful, planned, lovable (Rainy is part of her personality and has absorbed all the negative traits that he can express)
Backstory:
It was a rainy autumn evening. Claudia, just 14 years old, was playing outside in the rain. Looking up at the clouds, laughing, singing, enjoying the weather. But the weather changed, it became wilder, more boisterous, more uncomfortable. The clouds turned black and it thundered. But that didn't dampen Claudia's spirits, she laughed, danced and jumped through the rain, through the puddles, while the storm raged around her. The storm became a tempest, lightning joined the thunder, and then, it crashed down, a bolt of lightning, direct and focussed, struck the wet girl, the energy coursed through her and she collapsed. When she woke up, Claudia was able to control the clouds and influence the weather. On the first day after her awakening, she created the little thundercloud, which she affectionately named "Rainy", a companion, a mate. She learnt to walk on clouds, float on clouds and use them to move around.
Characteristics: Rainy, cloud cape, cloud tiara (not always with her), barefoot, floating clouds, water glitter dress
video games
point and click adventure game
2.5D story driven adventure game
3D - multiplayer game with focus on roleplaying aspects
contact me
Cottontail Production